Chapter 9: Training and Capability Building

Learning Objectives

After completing this chapter, you will be able to:

  • Design role-based training strategies aligned with impact assessment
  • Develop effective training content using adult learning principles
  • Select appropriate delivery methods for different learning needs
  • Implement training logistics and scheduling
  • Evaluate training effectiveness using the Kirkpatrick model

The Role of Training in OCM

Training is the primary mechanism for building the knowledge and skills stakeholders need to successfully adopt change. In the ADKAR model, training directly addresses the Knowledge element and creates the foundation for Ability. Without effective training, even motivated employees cannot successfully adopt new ways of working.

However, training alone is not sufficient for change adoption. A common mistake is treating training as the entirety of OCM, assuming that if people are trained, they will adopt. Training builds knowledge, but other OCM activities must build awareness, desire, ability (through practice and support), and reinforcement. Training is necessary but not sufficient.

Effective training in a change context differs from routine skills training in several important ways:

Context Matters: Training must connect to why the change is happening and how it benefits learners, not just what to do differently.

Timing is Critical: Training delivered too early is forgotten; training delivered too late creates anxiety and errors.

Application Support: Training must be followed by opportunities to practice and receive support during initial application.

Emotional Dimension: Learners may be anxious about their ability to succeed. Training must build confidence, not just competence.


Training Strategy Development

Aligning with Impact Assessment

Training strategy begins with impact assessment findings. For each stakeholder group, understand:

  • What skills are required in the future state?
  • What skills do they currently have?
  • What is the gap that training must close?
  • How complex is the learning required?
  • How much time is available for training?

Defining Learning Objectives

For each training audience, define clear learning objectives that specify what learners will be able to do after training:

Well-Written Learning Objectives:

  • “Process a customer order using the new system within 5 minutes”
  • “Generate and interpret the weekly sales dashboard”
  • “Escalate system issues through the correct support channel”

Poorly-Written Learning Objectives:

  • “Understand the new system” (not measurable)
  • “Be familiar with the changes” (not specific)
  • “Know how to use reports” (not behavioral)

Role-Based Training Design

Different roles require different training. Design role-based curricula that address specific job needs:

RoleLearning NeedsTraining Approach
End UsersCore transactions, common scenariosHands-on practice, job aids
Power UsersAdvanced functions, troubleshootingExtended training, certification
ManagersReporting, team support, exception handlingFocused sessions, coaching prep
Support StaffSystem administration, issue resolutionTechnical deep-dive, lab exercises
ExecutivesDashboard review, strategic insightsBrief overview, key metrics focus

Figure 9.1: Role-Based Training Strategy Map

Figure 9.1: Role-based training recognizes that different roles have different learning needs, time constraints, and proficiency requirements. End users need core transactions (1-2 hours), power users need advanced functions (4+ hours), managers need reporting focus (2 hours), support staff need deep technical knowledge (full day), and executives need strategic overview (30 minutes).


Adult Learning Principles

Effective training applies adult learning principles (andragogy) that recognize how adults learn differently from children:

Key Principles

Self-Direction: Adults want control over their learning. Provide choices and self-paced options where possible.

Experience: Adults bring relevant experience. Build on what they already know; connect new learning to existing knowledge.

Relevance: Adults need to see why learning matters. Explain the “why” and connect to their job responsibilities.

Problem-Centered: Adults prefer learning that solves real problems. Use realistic scenarios and practical applications.

Immediate Application: Adults want to apply learning quickly. Train close to when skills will be used.

Respect: Adults expect their time and intelligence to be respected. Avoid condescension; acknowledge their expertise.

Application to Training Design

PrincipleTraining Design Implication
Self-DirectionOffer e-learning for self-paced modules; provide choice in workshop timing
ExperienceInclude activities that draw on current job knowledge; acknowledge what won’t change
RelevanceStart each module by explaining job relevance; use role-specific examples
Problem-CenteredUse realistic scenarios based on actual job tasks; include troubleshooting
Immediate ApplicationSchedule training close to go-live; provide job aids for immediate reference
RespectKeep training focused and efficient; acknowledge competing priorities

Figure 9.2: Adult Learning Principles Applied

Figure 9.2: Adult learning principles guide effective training design. Apply self-direction by offering choices, leverage experience by building on existing knowledge, ensure relevance by explaining job impact, use problem-centered scenarios, schedule for immediate application, and show respect by valuing time and intelligence. Avoid anti-patterns like forced pacing or condescending content.


Training Content Development

Content Structure

Effective training content follows a logical structure:

Introduction

  • Learning objectives (what they’ll be able to do)
  • Relevance (why this matters for their job)
  • Overview (what will be covered)

Core Content

  • Concepts and principles (the “why”)
  • Procedures and steps (the “how”)
  • Demonstrations (showing how it’s done)
  • Practice activities (doing it themselves)

Application

  • Realistic scenarios
  • Common challenges and solutions
  • Tips and best practices
  • Resources for ongoing support

Conclusion

  • Summary of key points
  • Job aids and reference materials
  • Next steps and support channels

Content Types

Content TypePurposeBest For
ConceptualExplain why and how things workBuilding understanding, decision-making
ProceduralStep-by-step instructionsTransaction processing, routine tasks
ReferenceQuick lookup of informationJob aids, help systems, FAQs
Scenario-BasedPractice in realistic situationsComplex tasks, judgment calls

Job Aids

Job aids are reference materials that support performance without requiring memorization. Effective job aids:

  • Focus on steps and decisions, not concepts
  • Use visual formats (flowcharts, screenshots, checklists)
  • Are easily accessible at the point of work
  • Are kept up-to-date as processes change

Types of Job Aids:

  • Quick reference cards
  • Process flowcharts
  • Decision trees
  • Checklists
  • FAQs
  • Video tutorials

Training Delivery Methods

Delivery Options

MethodStrengthsLimitationsBest For
Instructor-Led ClassroomInteraction, practice, immediate feedbackScheduling, travel, costComplex skills, hands-on practice
Virtual Instructor-LedReaches distributed audiences, interactiveTechnology issues, engagementRemote teams, moderate complexity
E-Learning (Self-Paced)Flexibility, consistency, scalabilityLimited interaction, completion ratesBasic concepts, compliance, refresh
BlendedCombines benefits of multiple methodsMore complex to designMost change situations
On-the-JobReal context, immediate applicationQuality varies, capacity constraintsPractice, reinforcement
Coaching/MentoringPersonalized, addresses individual needsResource-intensiveHigh-complexity, leadership roles

Blended Learning Design

Most change initiatives benefit from blended learning that combines methods:

Pre-Work (E-Learning)

  • Basic concepts and terminology
  • System overview and navigation
  • Completed before classroom sessions

Classroom/Virtual Sessions

  • Hands-on practice with guided instruction
  • Realistic scenarios and exercises
  • Q&A and discussion

Post-Training (On-the-Job)

  • Application with support
  • Job aids and quick reference
  • Access to help resources

Figure 9.3: Blended Learning Journey Map

Figure 9.3: Blended learning combines pre-work (e-learning basics, 1-2 hours), classroom sessions (hands-on practice with guidance, half-day), and post-training support (job aids, coaching, practice time, 2-4 weeks). This progression builds knowledge through classroom experience and develops ability through supported practice, aligning with the ADKAR model.

Hands-On Practice

Effective skill-building requires practice, not just information transfer. Design practice activities that:

  • Mirror actual job tasks
  • Progress from simple to complex
  • Provide immediate feedback
  • Allow mistakes in a safe environment
  • Build confidence through success

Training Logistics

Scheduling Considerations

Training scheduling requires balancing multiple constraints:

Business Operations: Minimize disruption to operations; consider peak periods and coverage needs

Learning Retention: Train close to go-live (within 2-4 weeks) for best retention

Sequencing: Train dependent skills in order; train trainers/support before end users

Capacity: Align with classroom/system capacity and trainer availability

Training Environment

For system training, the training environment matters:

Training System: Separate environment with realistic data that mirrors production

Workstations: Adequate equipment matching actual work setup

Facilities: Appropriate room size, layout, and technology

Materials: All materials prepared and tested in advance

Communication About Training

Stakeholders need to know:

  • What training is available/required
  • When and where training occurs
  • How to register or access
  • What to do to prepare
  • What support is available after training

Evaluating Training Effectiveness

Kirkpatrick’s Four Levels

The Kirkpatrick model provides a framework for evaluating training at four levels:

Level 1: Reaction

  • Did participants like the training?
  • Measured by end-of-training surveys
  • Useful for improving training design

Level 2: Learning

  • Did participants acquire intended knowledge and skills?
  • Measured by assessments, demonstrations, tests
  • Verifies training achieved learning objectives

Level 3: Behavior

  • Are participants applying what they learned on the job?
  • Measured by observation, performance data, manager feedback
  • Verifies transfer from training to workplace

Level 4: Results

  • Did training contribute to business outcomes?
  • Measured by business metrics, ROI analysis
  • Verifies training delivered intended value

Figure 9.4: Kirkpatrick Four Levels Visual Framework

Figure 9.4: The Kirkpatrick Four-Level Model evaluates training from immediate reaction through learning acquisition, behavior change, and ultimately business results. Each level requires different measurement methods and timeframes: Level 1 (immediate feedback), Level 2 (end of training assessments), Level 3 (30-90 days observation), Level 4 (3-6 months business metrics). Higher levels provide greater value but require longer timeframes.

Measurement Methods

LevelMeasurement MethodsTiming
ReactionSatisfaction surveys, feedback formsImmediately after training
LearningKnowledge checks, skill demonstrations, assessmentsEnd of training, shortly after
BehaviorObservation, performance metrics, manager assessment30-90 days after training
ResultsBusiness KPIs, adoption metrics, ROI3-6 months after implementation

Using Evaluation Data

Evaluation data should drive action:

  • Low reaction scores: Improve training design, materials, or delivery
  • Low learning scores: Redesign content, add practice, adjust pacing
  • Low behavior transfer: Add on-the-job support, coaching, reinforcement
  • Low business results: Examine other barriers beyond training

Training Challenges and Solutions

Common Challenges

Insufficient Time: Stakeholders feel they don’t have time for training

  • Solution: Make training efficient and clearly relevant; executive communication about priority

Training Too Early: Skills forgotten before go-live

  • Solution: Train close to go-live; provide refresh options and job aids

No Opportunity to Practice: Training without application

  • Solution: Include hands-on practice; sandbox environments; coached application

One-Size-Fits-All: Training doesn’t match audience needs

  • Solution: Role-based design; pre-assessment to place learners appropriately

Completion Without Competence: Attendance doesn’t equal proficiency

  • Solution: Proficiency assessments; certification requirements; follow-up support

Supporting Struggling Learners

Some learners will struggle with new skills. Support options include:

  • Additional practice sessions
  • One-on-one coaching or mentoring
  • Peer support and buddy systems
  • Extended access to training environments
  • Modified job assignments during transition
  • Patience and encouragement

Figure 9.5: Training Support Ecosystem

Figure 9.5: Effective training requires a support ecosystem spanning pre-training preparation, during-training guidance, and post-training reinforcement. Support includes human resources (managers, trainers, coaches, peers, super users), tools (help desk, systems), and resources (job aids, practice environments). For struggling learners, activate additional support paths including one-on-one coaching and extended practice time.


Key Takeaways

  • Training builds the Knowledge and Ability elements of ADKAR but must be integrated with other OCM activities
  • Adult learning principles guide effective training design for organizational change
  • Role-based training addresses specific job needs rather than generic content
  • Blended learning approaches combine methods for optimal effectiveness
  • Timing matters: train close to go-live for retention, but early enough for confidence
  • Evaluation at multiple levels ensures training achieves intended outcomes
  • Support after training is essential for successful skill transfer

Summary

Training and capability building is a critical OCM execution activity that equips stakeholders with the knowledge and skills needed to succeed in the future state. Effective training is grounded in impact assessment findings, applies adult learning principles, uses appropriate delivery methods, and evaluates outcomes at multiple levels.

Training must be integrated with other OCM activities. Communication builds awareness and desire that motivate learning. Sponsorship signals organizational priority. Post-training support enables successful application. Reinforcement sustains new skills over time. Without this integration, even excellent training will fail to produce sustained adoption.

The investment in well-designed, well-delivered training pays dividends through faster time to proficiency, fewer errors during transition, higher confidence and morale, and ultimately higher sustained adoption rates.


Chapter Navigation


Back to top

Organizational Change Management Handbook - MIT License